The Battle of Al Bunrab
Ouargistan's Landship Trafalgar
Al Bunrab was the first, and the best,
of the landship battles. David had handed Steve, Max, and Charles boxes
of assorted parts, junk and makeshift tools, and asked everyone to build
at least one land ironclad; when the day came, there were eight landships
plus lesser vehicles. It was a festive event, captured for posterity in
the video images below.
Charles and David came up with the scenario. Rules were a simplified version of The Sword and the Flame, plus David's Landships of Ouargistan rules, which (it is to be hoped) will be available on the Landships page soon.
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The table measures 4 x 6.5 feet |
The Scenario
The addled but wily Rajah Rabiid of Bunrabia has two great aims -- to spread
the true religion of Mabu-raab, the God-in-Rabbit-Guise, and to foment a
general uprising of all the tribes and kingdoms against the European interlopers.
He sees his chance when the Americans claim Spanish Ouargistan as spoils
of the Spanish American War (mostly because they liked the name of its capital,
Puerto Teodoro del Ptui, which they rename, of course, Port Theodore).
Some years later, the devious prince secretly
convinces the Americans that all Ouargistan would be honored by the placing
of a giant granite statue of Theodore Roosevelt at the head of the avenue
of bunny sphinxes in the sacred burial precinct of Al Bunrab. Of course,
this seems quite plausible to the Americans, who are too naive to realize
that such an act of desecration will outrage all the local peoples, for
whom Al Bunrab is a holy city, forbidden to outsiders.
The European powers are shocked when the Great White Fleet docks at Port Theodore and disgorges an immense statue plus two huge landships to accompany it across the desert to Al Bunrab. Momentarily forgetting their squabbles, the British and Germans desperately ally to stop the blundering Americans from igniting the tinderbox which is the Ouargi frontier. All available land ironclads are ordered to Al Bunrab to intercept the Americans. The two landfleets meet at the entrance to the avenue of sphinxes.
Fighting for the European Alliance are the land ironclads SMGS Wilhelmina von Holstein, HMLS Ogress, HMLS Sinuous, and the formidable land-dreadnaught HMLS Behemoth. The Europeans attempt to locate HMCLS Quebec, a Canadian landship in the subcontinent for warm-climate testing, but are mortified to learn that Quebec has been rented for the occasion by the Americans and is already steaming with the American landfleet toward Al Bunrab.
In the American fleet are the USLS Lexington, the powerful turreted dreadnaught USLD Miskatonic, a gun-carrying motor truck, the mercenary Quebec, and of course the cargo truck with the statue. Meeting them at the sacred city will be Rajah Rabiid's own German-engined landship, El Ahrairah, native-built to resemble a giant bronze rabbit and known locally as the Blinking Bunny of Suri-patan because of its eyelid gunport-covers.
The Europeans win if they can prevent the truck with the statue from entering the avenue of sphinxes.
The Battle 
The landfleets engage each
other at long range. The troops hang back behind the landships, not certain
what to expect of the iron monsters. They soon find out. In the first exchange,
the Lexington's port gun scores a hit on Sinuous, causing
a steam-line rupture which stops the articulated landship dead in its tracks.


The European line is in disarray
as Sinuous, enveloped in a cloud of steam, cannot advance, and impetuous
Wilhelmina streaks forward in a bid for glory.
On the American side, Miskatonic hangs back, protecting
the cargo truck with the statue, while Lexington slowly advances.
With Behemoth's attention focused on Quebec (out of the picture
to the left), the American motor truck ranges far forward, its gatling gun
spraying the Highlanders. Meanwhile El Ahrairah enters the table
from the European left and fires her first shot at Behemoth's massive
side. Incredibly, she misses.


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Behemoth's heavy port gun swivels
and sends a single shell slicing through Al Ahrairah's bronze armor,
finding the little landship's boiler. Rajah Rabiid's dreams of Ouargi hegemony
(and the Rajah himself) come to a premature end in a huge explosion of superheated
steam.
Meanwhile Miskatonic finds Ogress's range, hitting her with both guns, and loosening her fittings, which slows her movement temporarily. Behemoth's next shot jams the steering of the American motor truck.

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Lexington fires a torpedo at
the oncoming Wilhelmina, its erratic path missing her nose by bare
inches.
Her steam line repaired, Sinuous now lurches into action, making directly for Miskatonic with increasing speed. The cargo truck with the statue and its infantry escort, breaks cover from behind the big turretship and makes for the protection of the unthreatened Quebec. Ogress with her cavalry in reserve in the center, turns to port, paralleling the truck's course, staying between the statue and the avenue of sphinxes.
As Ogress crosses behind her, Wilhelmina lowers a spar torpedo and clatters straight at the lowering front armor of Lexington, running on overpressure to maximize the effect of the ramming attack. Lexington's stokers throw butter on the fires to get speed up for the nose-on ram.

The two ironclads engage in a close
range artillery duel, the spar torpedoes go off, and then there is the awesome
clang and screech of metal against metal as the armored leviathans meet.
Suddenly Wilhelmina erupts in a cloud of steam and fragments as the
boiler splits under the impact, ripping the armored hull open. Lexington,
larger and heavier, is damaged but fully functional, and takes only a single
casualty.

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Copyright©1998 David Helber.
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